We were using Dave Brown's excellent ACW Picketts Charge rules and to have a brigade reach the chewed up stage, basically means there is no coming back.
Nothing is certain in Pickett's Charge. It definantly helps if the player wins the initiative each move and gets the drop on his opponent. This however becomes harder to achieve if your orders fail to get through to the brigade commanders and they become 'Hesitant' prior to the initiative throw.
Below; my Virginian brigade gallantly marches onto the battlefield only to refuse to advance towards the enemy after that?
Rebel, 'Man of the Match', my sniper who was attached to the Texan brigade, and manged to kill more Yankees, than ALL of the Texans combined.It was one of those days.